TOWN STAR About Proximity Effect and Proximity Radius

This is about the proximity effect and proximity radius of NFT and terrain (ocean, river, mountain, oil field).Tips are also listed.

What is proximity effect?

さーびす

A proximity effect is an effect that continues to occur permanently at a location.

さーびす

For example.
If you want to produce “flour” with [windmill], you need 2 pieces of wheat and 1 wood.
Now suppose that the wheat stand gives a wheat supply of +2.
Then the [windmill] will be in a state where it is constantly acquiring 2 pieces of wheat.
As a result, when producing “flour,” 2/2 wheat and 0/1 wood are required, and only 1 wood is needed for the remaining material, allowing for faster production.

さーびす

Producing a “pumpkin” requires 10 water.
If the effect of [River] is to gain Water +5.
Pumpkin Patch” will always continue to gain Water+5.
As a result, when producing “pumpkins”, 5/10 water is required, and only 5 remaining water is needed, allowing for faster production.

さーびす

You can check it easily with the “Proximity Effects Popup”.

Proximity Effects pop-upWaterShadeEnergy
PollutionSaltyCrude Oil

What is proximity radius?

さーびす

These are proximity radius 6 and proximity radius 5.

さーびす

These are proximity radius 4 and proximity radius 3.

さーびす

These are proximity radius 2 and proximity radius 1.

Proximity Radius Tips

さーびす

I’ll show you some tips on proximity radius.

さーびす

For example, when proximity radius +6.
“?” is how many + ?

さーびす

Point (1).
The three rows, up, down, left, and right, are.
count down from 6 to 5 to 4 to 3 to 2 to 1.
(3 → 2 → 1 when proximity radius +3)

さーびす

Point (2)
Of the three rows, up, down, left, and right, the ends go up, down (left and right), and
6→5→4→3→2→1 and so on down.
(3 → 2 → 1 when proximity radius +3)

Combining the two, the proximity radius can be quickly determined.

さーびす

Point (1) – 1:The right three rows are +6.(White frame area)
Point (1) – 2:These three rows count down from 6 to 5 to 4 to 3 to 2 to 1.Next, countdown from 6 to 5 (red frame)

Point (2):The ends count down from 6 to 5 to 4 to 3 to 2 to 1, up and down (left and right).In this case, we start with 5, so we count down from 5 to 4 to 3.(Blue frame)
The answer is “+3”.

Terrain proximity effects , Special proximity effects

さーびす

The terrain “river” provides water +5.

さーびす

The terrain “sea” provides salt +3.

さーびす

This section explains how to distinguish between oceans and rivers.
The white edge is “sea”.
The brown edge is the “river”.

さーびす

The terrain “mountain” supplies +5 shadow.

さーびす

The “oil fields” in the “desert” of the terrain are supply crude oil +4.

さーびす

Enchanted Beacon of Light removes the effects of shadows.However, it differs from the norm.Proximity effect +5, but only valid from 5~3, 2 and 1 are invalid.

さーびす

Rare・water pumps supply +3 waterdrum in a radius of 1 (7 squares around).
(The reason for seven squares instead of eight is that one square must always have a water source, such as a pond, river, or ocean.)
Since the normal water pump is drum water + 1, the rare water pump is very efficient.

よかったらシェアしてね! Share if you like!
  • URLをコピーしました!

この記事を書いた人

私は "さーびす" です。Gala Games の情報を広める活動をしています。
Twitterとアイコンが違うのは、察して下さい。
このサイトが役に立ったり、良いなと思った方は、活動継続の為応援をお願い致します。

My name is "Service" and I'm here to provide information about Gala Games.
Due to circumstances, the icon is different from Twitter.
If you find this site useful or good, please support me to continue my activities.

I love Gala Games and the booze!
私はガラゲームズとお酒が大好きです!

I look forward to playing Mirandus with you all!
皆さんと一緒にミランダスをプレイ出来るのを楽しみにしています!

マイ ウォレット / my wallet
0x964d6d94DEeCbEb501c4EA4272303D98A9664888